Representation.Editor.PrefabPreprocessor Class

Namespace: Improbable.Gdk.CoreSource

A prefab processor which disables any Monobehaviours on top-level GameObjects in the Resources folder which have fields with the RequireAttribute on them.

Inheritance

IPreprocessBuildWithReport

Notes

  • This processes the prefabs when you build or when you press play in the Unity Editor.


Fields

callbackOrder Source
int callbackOrder

Updated about a year ago


Representation.Editor.PrefabPreprocessor Class


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