This tutorial series aims to teach you how to perform basic SpatialOS interactions using the GDK for Unity.
Starting with the Blank Project, you learn how to integrate some of the Feature Modules, and find out about fundamental SpatialOS concepts, and how they relate to the GDK.
The first section gives some SpatialOS basics, while the second section describes what the Blank Project contains. You also run the Blank project with a SpatialOS deployment locally on your development machine and explore how the included Player Lifecycle Module works.
Updated about a year ago