Build in the Editor

The Build System Feature Module provides a set of Unity Editor menu items to build your workers from your Unity Editor. These can be accessed via the SpatialOS menu item.

You can build for a specific target: Build for local and Build for cloud and then either select a specific worker type or build all workers for this target.

For example, to build for the worker type UnityClient for a cloud deployment you would select SpatialOS > Build for cloud > UnityClient.

Updated about a year ago


Build in the Editor


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