V2Alpha1.PlayerAuthService Class

Namespace: Improbable.SpatialOS.PlayerAuth

The PlayerAuthService provides methods for creating and managing PlayerIdentityTokens (PITs), LoginTokens (LTs) and DevelopmentAuthenticationTokens (DATs).

Child types

Name
Description

Base class for server-side implementations of PlayerAuthService

Client for PlayerAuthService


Static Properties

Descriptor
global::Google.Protobuf.Reflection.ServiceDescriptor Descriptor { get; }

Service descriptor


Static Methods

BindService
grpc::ServerServiceDefinition BindService(PlayerAuthServiceBase serviceImpl)

Creates service definition that can be registered with a server

Parameters

Updated about a year ago


V2Alpha1.PlayerAuthService Class


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