V1Alpha1.CommandStatus Class

Namespace: Improbable.SpatialOS.RemoteInteraction

Additional status information for when executing an entity command.

If you use the GDK for Unreal version 0.10 or later, this class is not compatible with the Standard Runtime variant. If you want to use this class, you must use the Compatibility Mode Runtime variant.

Inheritance

pb::IMessage<CommandStatus>

Child types

Name
Description

Container for nested types declared in the CommandStatus message type.


Const Fields

StatusCodeFieldNumber
const int StatusCodeFieldNumber = 1

Field number for the "status_code" field.

MessageFieldNumber
const int MessageFieldNumber = 2

Field number for the "message" field.


Static Properties

Parser
pb::MessageParser<CommandStatus> Parser { get; }


Descriptor
pbr::MessageDescriptor Descriptor { get; }


Properties

StatusCode
global::Improbable.SpatialOS.RemoteInteraction.V1Alpha1.CommandStatus.Types.Code StatusCode { get; set; }

The status code telling us what the result of the command was.

Message
string Message { get; set; }

An optional descriptive string explaining the status.


Constructors

CommandStatus
CommandStatus()


CommandStatus
CommandStatus(CommandStatus other)

Parameters


Methods

Clone
CommandStatus Clone()


Equals
bool Equals(CommandStatus other)

Parameters

WriteTo
void WriteTo(pb::CodedOutputStream output)

Parameters
  • pb::CodedOutputStream output :

CalculateSize
int CalculateSize()


MergeFrom
void MergeFrom(CommandStatus other)

Parameters

MergeFrom
void MergeFrom(pb::CodedInputStream input)

Parameters
  • pb::CodedInputStream input :


Overrides

Equals
override bool Equals(object other)

Parameters
  • object other :

GetHashCode
override int GetHashCode()


ToString
override string ToString()

Updated 11 months ago


V1Alpha1.CommandStatus Class


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