The way that you'll be using the contents of the worker packages depends entirely on which language
will be using the Worker SDK in C.
The header file package
c_headers contains the following structure:
<worker_package>/include/improbable- This folder contains two header files:
c_worker.h- The worker API, including connecting to SpatialOS and interacting with snapshots.
c_schema.h- The schema API, used to serialize / deserialize components and commands.
Each static library package contains the following structure:
<worker_package>- The root folder contains static libraries for the Worker SDK in C and its dependencies. On non-Windows platforms, you'll need to ensure that these libraries are linked in the following order:
z. The fully linked static packages contain only
improbable_workeras all dependencies are merged into a single file. Additionally our static libraries depend on a number of system libraries depending on the platform:
- macOS: n/a
pthreadmust also be enabled:
- iOS: n/a
- Android: n/a
Each dynamic/shared library package contains the following structure:
<worker_package>- The root folder contains the dynamic/shared library for the Worker SDK in C. Dependencies are fully linked into the library, such that it has no other dependencies. The library can also be loaded at runtime in a plugin like fashion, an example of this being a dynamic language such as Python or Lua. This file is named
improbable_worker.bundleon macOS and iOS; and
libimprobable_worker.soon Linux and Android. Additionally, on Windows, the package also includes an import library
improbable_worker.lib, that can be used when building a C or C++ application.
After building a project, a certain directory structure is expected when uploading an assembly. Therefore, the steps of the Build task for your worker (within
Create a zip file containing the worker binary with a name matching the value for the
artifact_namespecified in the managed worker configuration, under
Place the zip file in
<project_root>/build/assembly/worker/, so it is picked up when uploading an assembly during
spatial cloud upload <assembly name>.
SpatialOS runs managed workers as part of a cloud deployment in a Linux environment similar to Ubuntu 16.04 LTS. Therefore, you need to build a binary that can be executed in this environment.
If you are developing on Windows or macOS, we suggest installing Ubuntu 16.04 LTS inside a virtual machine using VirtualBox, and using our Linux support to build managed workers. Alternatively, on Windows 10, you can install Ubuntu using the Windows Subsystem for Linux instead of a virtual machine. This is not required for local deployments during development: just for cloud deployments.
Updated about a year ago